Final final final touches

There’s no way anything is accomplished, or perfect, or flawless. If instead of time we had eternity, we’d have a chance to develop every item in the world to its ideal state. Which is another way to say we’d have no things (including no games).

Anyway, we have some rush-free time now to polish the game yet a bit more, which is pure luck. Here’s another shot, this time from the High scores screen: Continue reading

Playtesting result #2: amusing exploit found

While taking screenshots, I discovered a nice award exploit: pausing the game and idling it for a while unlocks a few awards. This will be fixed for the final release. On the upside, the glitch inspired another award, called “Get a Life”: to earn it, you’ll have to stare at the “Pause” screen for 1 hour, no blinking. We’ll show all Murphid awards in coming weeks.